About Me
About Me
My teaching responsibilities include two online classes and the coordination of the ecology laboratory classes. One of the first online classes I developed was ISB 202: Applications of Organismal and Environmental Biology: basically an environmental studies class for non-majors. One of the things I noticed when teaching non-majors was that they would often say that, “science is not my forte,” or the student would express anxiety at having to take the course. To take advantage of the online medium and to reduce subject anxiety, I used comics to serve as a soft introduction to weekly topics. I am currently working on some scholarship looking at how to reduce subject anxiety in non-majors. This course won an AT&T/MSU Award for Best Online Class (2009) and the James D. Hoeschele Endowed Teaching Award for excellence in teaching science to non-science majors(2010). The second course I teach online is Ecology for majors. It incorporates the videos in the video section of this website as well other features such as backward design and authentic assessment. It also won an AT&T/MSU Award for Best Online Class (2011).
Stephen Thomas
Assistant Professor
Associate Director
Assistant Curator
Freelance Illustrator
Michigan State University
203 Natural Science
East Lansing, MI 48824
Twitter:
@Craniumation
Email:
YouTube Channel:
http://www.youtube.com/user/Evolartist
Projects
Children’s Book
Written and Illustrated
Links
Teaching:
I am an assistant curator for science education at the MSU Museum. As such, I’m currently working on three projects. The first is the creation of an exhibit that looks at nature as inspiration. This exhibit was just completed and can be viewed using the Gigapan image below. The exhibit links an organism, to fantastical technology shown in comics developed from that organism and then links those to real-world examples of technology in the field of biomimetics. This work has been generously funded by the Society for the Study of Evolution.
Curation:
My second project for the museum is to use augmented reality to create an engagement activity that teaches concepts of evolution. This project is still in the research and development phase.
And the last project is the design and development of games for touch-screen kiosks that allow museum-goers a chance to explore concepts of evolution. The actual coding, development, and design was done by Adventure Club Games. This projected was funded by BEACON, an NSF Center for evolution in action. You can view the current prototypes for the games here:
Mutation:
http://adventureclubgames.com/GameData/Variation/VariationPrototype.html
Natural Selection:
http://adventureclubgames.com/GameData/Selection/SelectionPrototype.html