I am a curriculum developer at Michigan State University where my work mainly focuses on how to teach science to non-scientists. Much of my work is trying to elaborate on the overlap of art, science, education, and technology. Two conceptual frameworks I often use are TPaCK and the STEM to STEAM movement. Many times in my work I am wrestling with how to leverage technology and pedagogical theory in communicating and improving learning in scientific disciplines, and how are the artistic and scientific endeavor similar and different.
Recent projects have looked at MOOCs, augmented reality, and mobile applications. Explore the tabs at the top to see some of these projects.